417 More Games Puzzles Trivia Challenges Specially Designed to Keep Your Brain Young

417 More Games  Puzzles    Trivia Challenges Specially Designed to Keep Your Brain Young Author Nancy Linde
ISBN-10 9780761187400
Year 2016-09-28
Pages 424
Language en
Publisher Workman Publishing
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Cross-train your brain! Exercising the brain is like exercising the body--with the right program, you can keep your brain young, strong, agile, and adaptable. And like the most effective exercise, you don't target just one area. This follow-up to the bestselling 399 Games, Puzzles & Trivia Challenges Specially Designed to Keep Your Brain Young, offers 417 games that target six key cognitive functions. Here are games to improve long-term memory and games to flex working memory. Games for executive functioning, for attention to detail, for multitasking, and for processing speed. There are puzzles, trivia quizzes, visual challenges, brainteasers, and word games. Best of all, they're fun--this is the kind of exercise that you'll want to do--and all it takes is ten to fifteen minutes a day for a full workout.

USA TODAY Jumbo Puzzle Book 2

USA TODAY Jumbo Puzzle Book 2 Author USA Today
ISBN-10 9780740785399
Year 2009-09-15
Pages 480
Language en
Publisher Andrews McMeel Publishing
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Bigger is definitely better in the case of the second oversized puzzle book from the world's top newspaper. The USA TODAY Jumbo Puzzle Book 2 is a collection of brain games including 400 puzzles that will amuse and entertain. Logic, crossword, Sudoku, Word Roundup, and Hidato will keep fans busy for hours and hours. This hefty tome features twice the number of puzzles than most books and for just a few dollars more. Sharpen your pencils and get ready for challenging fun!

Serious Games and Edutainment Applications

Serious Games and Edutainment Applications Author Minhua Ma
ISBN-10 9783319516455
Year 2017-03-03
Pages 702
Language en
Publisher Springer
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With the continued application of gaming for training and education, which has seen exponential growth over the past two decades, this book offers an insightful introduction to the current developments and applications of game technologies within educational settings, with cutting-edge academic research and industry insights, providing a greater understanding into current and future developments and advances within this field. Following on from the success of the first volume in 2011, researchers from around the world presents up-to-date research on a broad range of new and emerging topics such as serious games and emotion, games for music education and games for medical training, to gamification, bespoke serious games, and adaptation of commercial off-the shelf games for education and narrative design, giving readers a thorough understanding of the advances and current issues facing developers and designers regarding games for training and education. This second volume of Serious Games and Edutainment Applications offers further insights for researchers, designers and educators who are interested in using serious games for training and educational purposes, and gives game developers with detailed information on current topics and developments within this growing area.

Ultimate Mind Games

Ultimate Mind Games Author Parragon Books Ltd
ISBN-10 1474815111
Year 2015-07-31
Pages 384
Language en
Publisher Parragon
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Are you ready to rise to the ultimate brain-training challenge? Ultimate Mind Games has over 400 puzzles that will help you sharpen your mind and keep you thoroughly entertained.

Writing Interactive Music for Video Games

Writing Interactive Music for Video Games Author Michael Sweet
ISBN-10 9780133563511
Year 2014-09-19
Pages 512
Language en
Publisher Addison-Wesley Professional
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“This book is a must read for newcomers and experienced composers wanting to learn more about the art of video game composition.” —Chuck Doud, Director of Music, Sony Computer Entertainment Worldwide Studios All You Need to Know to Create Great Video Game Music Written by the developer of Berklee School of Music’s pioneering game scoring program, this guide covers everything professional composers and music students need to know about composing interactive music for video games, and contains exclusive tools for interactive scoring—tools that were previously available only at Berklee. Drawing on twenty years of professional experience in the game industry, Michael Sweet helps you master the unique language of music storytelling in games. Next, he walks you through the entire music composition process, from initial conceptualization and creative direction through implementation. Inside, you’ll find dozens of examples that illustrate adaptive compositional techniques, from small downloadable games to multimillion dollar console titles. In addition, this guide covers the business side of video game composition, sharing crucial advice about contracts, pricing, sales, and marketing. Coverage includes Overcoming the unique challenges of writing for games Composing music that can adapt in real time to player actions Developing thematic ideas Using audio middleware to create advanced interactive scores Working effectively with game development teams Understanding the life of a video game composer Managing contracts, rights, estimating, and negotiation Finding work The companion website contains software tools to help you master interactive music concepts explored in this book, with additional resources and links to learn more about scoring for games. See Appendix A for details.

Puzzle Books for Adults Games Puzzles Trivia Challenges Specially Designed to Keep Your Brain Young

Puzzle Books for Adults  Games  Puzzles   Trivia Challenges Specially Designed to Keep Your Brain Young Author Speedy Publishing LLC
ISBN-10 1633838854
Year 2014-08-10
Pages 50
Language en
Publisher
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A puzzle book benefits adults by stimulating the brain to remain active and healthy. Research proves that working on puzzles not only can help to improve memory skills in adults, they encourage more blood flow to the brain that can be helpful in slowing down the aging process. A puzzle book offers a wide variety of ways that an adult can sharpen their thinking, memory, reasoning, concentration, attention and non-verbal skills. Doing puzzles on a regular basis benefits brain health!

Alzheimer s Association Presents The Big Brain Puzzle Book

Alzheimer s Association Presents The Big Brain Puzzle Book Author Terry Stickels
ISBN-10 1603208208
Year 2009-09-15
Pages 160
Language en
Publisher Time Home Entertainment
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Solving puzzles are a fun way to stimulate your brain. The Big Brain Puzzle Book does just that, with over 150 Alzheimer's Association- approved puzzles from renowned brain teaser Terry Stickels. Stickels writes STICKELERS, a puzzle column, appearing in over 200 local and national newspapers daily. Here is a sampling of the types of mind bending, brain exercising puzzles inside: Frame Games Find an every day phrase hidden inside words or drawings of rebus puzzles. Spatial Visual Answer questions while looking at 3-dimensional objects on a 2 dimensional page. Squeezers Fill in the blanks with letters in the middle of two words creating two 2-syllable words. Word Search Find words within blocks of letters going horizontally, diagonally or vertically. Trivia Answer questions to seemingly obvious questions and learn something new in the process. Trickledowns In five steps, changing one letter at a time, come up with a whole new word. Readers will enjoy this great variety of puzzles from renowned puzzle creator Terry Stickels, while benefiting a great cause.